Compare commits
No commits in common. "desenrolo" and "produccion" have entirely different histories.
desenrolo
...
produccion
1
.gitignore
vendored
|
@ -1,4 +1,3 @@
|
|||
# Godot 4+ specific ignores
|
||||
/Docs/
|
||||
.godot/
|
||||
/android/
|
||||
|
|
|
@ -1,253 +0,0 @@
|
|||
Please distribute this file along with the Xolonium fonts when possible.
|
||||
|
||||
|
||||
Source
|
||||
|
||||
Find the sourcefiles of Xolonium at
|
||||
<gitlab.com/sev/xolonium>
|
||||
|
||||
|
||||
Credits
|
||||
|
||||
Xolonium is created with FontForge <fontforge.org>,
|
||||
Inkscape <inkscape.org>, Python <python.org>, and
|
||||
FontTools <github.com/fonttools>.
|
||||
|
||||
It originated as a custom font for the open-source
|
||||
game Xonotic <xonotic.org>. With many thanks to the
|
||||
Xonotic community for your support.
|
||||
|
||||
|
||||
Supported OpenType features
|
||||
|
||||
case Provides case sensitive placement of punctuation,
|
||||
brackets, and math symbols for uppercase text.
|
||||
frac Replaces number/number sequences with diagonal fractions.
|
||||
Numbers that touch a slash should not exceed 10 digits.
|
||||
kern Provides kerning for Latin, Greek, and Cyrillic scripts.
|
||||
locl Dutch: Replaces j with a stressed version if it follows í.
|
||||
Sami: Replaces n-form Eng with the preferred N-form version.
|
||||
Romanian and Moldovan: Replaces ŞşŢţ with the preferred ȘșȚț.
|
||||
pnum Replaces monospaced digits with proportional versions.
|
||||
sinf Replaces digits with scientific inferiors below the baseline.
|
||||
subs Replaces digits with subscript versions on the baseline.
|
||||
sups Replaces digits with superscript versions.
|
||||
zero Replaces zero with a slashed version.
|
||||
|
||||
|
||||
Supported glyph sets
|
||||
|
||||
Adobe Latin 3
|
||||
OpenType W1G
|
||||
ISO 8859-1 Western European
|
||||
ISO 8859-2 Central European
|
||||
ISO 8859-3 South European
|
||||
ISO 8859-4 North European
|
||||
ISO 8859-5 Cyrillic
|
||||
ISO 8859-7 Greek
|
||||
ISO 8859-9 Turkish
|
||||
ISO 8859-10 Nordic
|
||||
ISO 8859-13 Baltic Rim
|
||||
ISO 8859-14 Celtic
|
||||
ISO 8859-15 Western European
|
||||
ISO 8859-16 South-Eastern European
|
||||
|
||||
|
||||
Available glyphs
|
||||
|
||||
!"#$%&'()*+,-./0123456789:;<=>?
|
||||
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
|
||||
`abcdefghijklmnopqrstuvwxyz{|}~
|
||||
|
||||
¡¢£¤¥¦§¨©ª«¬ ®¯°±²³´µ¶·¸¹º»¼½¾¿
|
||||
ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß
|
||||
àáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ
|
||||
ĀāĂ㥹ĆćĈĉĊċČčĎďĐđĒēĔĕĖėĘęĚěĜĝĞğ
|
||||
ĠġĢģĤĥĦħĨĩĪīĬĭĮįİıIJijĴĵĶķĸĹĺĻļĽľ
|
||||
ĿŀŁłŃńŅņŇňŊŋŌōŎŏŐőŒœŔŕŖŗŘřŚśŜŝŞş
|
||||
ŠšŢţŤťŦŧŨũŪūŬŭŮůŰűŲųŴŵŶŷŸŹźŻżŽž
|
||||
ƒǺǻǼǽǾǿȘșȚțȷ
|
||||
|
||||
ˆˇˉ˘˙˚˛˜˝
|
||||
|
||||
ͺ;΄΅Ά·ΈΉΊΌΎΏΐ
|
||||
ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩΪΫάέήίΰ
|
||||
αβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ
|
||||
|
||||
ЀЁЂЃЄЅІЇЈЉЊЋЌЍЎЏАБВГДЕЖЗИЙКЛМНОП
|
||||
РСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп
|
||||
рстуфхцчшщъыьэюяѐёђѓєѕіїјљњћќѝўџ
|
||||
ѢѣѲѳѴѵҐґҒғҔҕҖҗҘҙҚқҜҝҞҟҠҡҢңҤҥҦҧҨҩ
|
||||
ҪҫҬҭҮүҰұҲҳҴҵҶҷҸҹҺһҼҽӀӁӂӇӈӋӌӏӐӑӒӓ
|
||||
ӔӕӖӗӘәӜӝӞӟӠӡӢӣӤӥӦӧӨөӮӯӰӱӲӳӴӵӶӷӸӹ
|
||||
Ԥԥ
|
||||
|
||||
ḂḃḊḋḞḟṀṁṖṗṠṡṪṫẀẁẂẃẄẅẞỲỳ
|
||||
|
||||
‒–—―‘’‚‛“”„‟†‡•…‰′″‹›‽‾⁄
|
||||
⁰⁴⁵⁶⁷⁸⁹⁺⁻⁼⁽⁾ⁿ₀₁₂₃₄₅₆₇₈₉₊₋₌₍₎
|
||||
₤₦₩₫€₯₱₹₺₽₿
|
||||
℅ℓ№℗™Ω℮
|
||||
⅛⅜⅝⅞
|
||||
←↑→↓
|
||||
∂∆∏∑−∕∙√∞∟∫≈≠≤≥
|
||||
⌖
|
||||
■▬▮▰▲▶▼◀◆◊●◢◣◤◥
|
||||
☄★☠☢☣⚙⚛⚠⚡⛔
|
||||
❇❈❌❤❰❱❲❳
|
||||
fffiflffiffl
|
||||
🌌🌍🌎🌏👽💣🔥🔫
|
||||
😁😃😄😆😇😈😉😊😎😐😒😕😘
|
||||
😛😝😞😟😠😣😭😮😲😴😵
|
||||
🚀
|
||||
|
||||
|
||||
Debugging glyphs
|
||||
|
||||
U+EFFD Font version
|
||||
U+F000 Font hinting indicator
|
||||
|
||||
|
||||
Changelog
|
||||
|
||||
Xolonium 4.1 2016-11-22 Severin Meyer <sev.ch@web.de>
|
||||
Reverted frac OpenType feature to a more stable implementation
|
||||
|
||||
Xolonium 4.0 2016-10-08 Severin Meyer <sev.ch@web.de>
|
||||
Decreased width of most glyphs
|
||||
Thinner vertical stems in Xolonium-Regular
|
||||
Thicker horizontal stems in Xolonium-Bold
|
||||
Revised diagonal stems
|
||||
Lowered middle bars
|
||||
Revised diacritical bars
|
||||
Added glyphs:
|
||||
ӏẞ₿
|
||||
U+2007 U+2008 U+2009 U+200A U+202F
|
||||
U+EFFD U+F000
|
||||
Revised glyphs:
|
||||
$&,JKQRXkwxy~¢¤ßǻ˜ζκλμξφЖУжћѴѵ∕₱₺₦₩€ℓ№≈ffffiffl
|
||||
❤🌍🌎🌏😁😄😇😈😉😊😘😭😮😴🚀
|
||||
Removed uncommon glyphs:
|
||||
ʼnſʼҌҍҎҏҾҿӃӄӇӈӚӛӪӫӬӭ
|
||||
U+0312 U+0313 U+0326
|
||||
Simplified OpenType features pnum, zero, and case
|
||||
Removed OpenType feature dlig
|
||||
Revised vertical metrics
|
||||
Merged outlines of composite glyphs in otf version
|
||||
Added ttf version with custom outlines and instructions
|
||||
Added woff and woff2 version
|
||||
|
||||
Xolonium 3.1 2015-06-10 Severin Meyer <sev.ch@web.de>
|
||||
Added currency glyphs:
|
||||
₦₩₫₱₹₺₽
|
||||
Revised glyph:
|
||||
₯
|
||||
Relicensed public release under the SIL Open Font License 1.1
|
||||
|
||||
Xolonium 3.0 2015-05-04 Severin Meyer <sev.ch@web.de>
|
||||
Decreased width of glyphs
|
||||
Decreased descender height
|
||||
Increased height of super/subscript glyphs
|
||||
Revised width of dashes, underscore, and overscore
|
||||
Sharper bends with more circular proportions
|
||||
Decreased stroke thickness of mathematical glyphs
|
||||
Revised diacritical marks
|
||||
Revised diacritical bars
|
||||
Revised Cyrillic hooks
|
||||
Revised glyphs:
|
||||
GQRYjmuwßŊŒſƒǻfffiffiffl
|
||||
ΞΨΩδζιξπςστυφω
|
||||
ЉЄДЛУЭЯбдлэяєљђєћѢѣҨҩҼҽӃӄӘә
|
||||
#$&'()*,/69?@[]{}~¡£¤¥§©®¿
|
||||
‹›₤€₯ℓ№℗℮←↑→↓∂∏∑∞≈▰☄❈❰❱❲❳😝
|
||||
Raised vertical position of mathematical glyphs
|
||||
Unified advance width of numeral and monetary glyphs
|
||||
Unified advance width of mathematical glyphs
|
||||
Revised bearings
|
||||
Rewrote kern feature
|
||||
Bolder Xolonium-Bold with improved proportions
|
||||
Updated glyph names to conform to the AGLFN 1.7
|
||||
Revised hints and PS Private Dictionary
|
||||
Added glyphs:
|
||||
ӶӷԤԥ
|
||||
Added OpenType features:
|
||||
case frac liga locl pnum sinf subs sups zero
|
||||
|
||||
Xolonium 2.4 2014-12-23 Severin Meyer <sev.ch@web.de>
|
||||
Added dingbats:
|
||||
⛔💣🔥
|
||||
Revised size and design of emoticons
|
||||
Revised dingbats:
|
||||
⌖☄☠☣⚙⚛⚠⚡❇❈🌌🌍🌎🌏🔫
|
||||
Removed dingbat:
|
||||
💥
|
||||
|
||||
Xolonium 2.3 2014-08-14 Severin Meyer <sev.ch@web.de>
|
||||
Bugfixed ε and έ, thanks to bowzee for the feedback
|
||||
|
||||
Xolonium 2.2 2014-03-01 Severin Meyer <sev.ch@web.de>
|
||||
Added dingbats:
|
||||
⌖◆●❌💥
|
||||
Revised dingbats:
|
||||
•←↑→↓◊☄★☠☣⚙⚛⚠⚡❇❈❤🌌🌍🌎🌏👽🔫🚀
|
||||
Removed dingbats:
|
||||
♻✪💡📡🔋🔧🔭
|
||||
|
||||
Xolonium 2.1 2013-10-20 Severin Meyer <sev.ch@web.de>
|
||||
Added dingbats:
|
||||
←↑→↓❰❱❲❳■▬▮▰▲▶▼◀◢◣◤◥
|
||||
☄★☠☢☣♻⚙⚛⚠⚡✪❇❈❤
|
||||
🌌🌍🌎🌏👽💡📡🔋🔧🔫🔭🚀
|
||||
😁😃😄😆😇😈😉😊😎😐😒😕
|
||||
😘😛😝😞😟😠😣😭😮😲😴😵
|
||||
|
||||
Xolonium 2.0.1 2013-07-12 Severin Meyer <sev.ch@web.de>
|
||||
Reorganised and simplified files
|
||||
|
||||
Xolonium 2.0 2012-08-11 Severin Meyer <sev.ch@web.de>
|
||||
Revised bends
|
||||
Revised thickness of uppercase diagonal stems
|
||||
Revised diacritical marks
|
||||
Revised hints and PS Private Dictionary
|
||||
Revised glyphs:
|
||||
*1469@DPRly{}§©®¶ÐÞƒΘΞαεζνξνυЄЉЊ
|
||||
ЏБЗЛУЧЪЫЬЭЯбзлчъыьэяєљњџ•€∂∙√∞∫≠
|
||||
Completed glyph sets:
|
||||
Adobe Latin 3
|
||||
OpenType World Glyph Set 1 (W1G)
|
||||
Ghostscript Standard (ghostscript-fonts-std-8.11)
|
||||
Added OpenType kern feature
|
||||
Added Xolonium-Bold
|
||||
|
||||
Xolonium 1.2 2011-02-12 Severin Meyer <sev.ch@web.de>
|
||||
Revised glyphs:
|
||||
D·Ðı
|
||||
Completed glyph sets:
|
||||
ISO 8859-7 (Greek)
|
||||
Unicode Latin Extended-A block
|
||||
Added glyphs:
|
||||
†‡•…‰⁄™∂∑−√∞≠≤≥
|
||||
|
||||
Xolonium 1.1 2011-01-17 Severin Meyer <sev.ch@web.de>
|
||||
Revised placement of cedilla and ogonek in accented glyphs
|
||||
Revised glyphs:
|
||||
,;DKTjkvwxy¥§Ð˛€
|
||||
Completed glyph sets:
|
||||
ISO 8859-2 (Central European)
|
||||
ISO 8859-3 (South European, Esperanto)
|
||||
ISO 8859-4 (North European)
|
||||
ISO 8859-5 (Cyrillic)
|
||||
ISO 8859-9 (Turkish)
|
||||
ISO 8859-10 (Nordic)
|
||||
ISO 8859-13 (Baltic Rim)
|
||||
ISO 8859-14 (Celtic)
|
||||
ISO 8859-16 (South-Eastern European)
|
||||
Added glyphs:
|
||||
ȷʼ̒ ЀЍѐѝ‒–—‘’‚‛“”„‟‹›
|
||||
|
||||
Xolonium 1.0 2011-01-04 Severin Meyer <sev.ch@web.de>
|
||||
Completed glyph sets:
|
||||
ISO 8859-1 (Western European)
|
||||
ISO 8859-15 (Western European)
|
||||
Added glyphs:
|
||||
ĄĆĘŁŃŚŹŻąćęłńśźżıˆˇ˙˚˛˜
|
|
@ -1,94 +0,0 @@
|
|||
Copyright 2011-2016 Severin Meyer <sev.ch@web.de>,
|
||||
with Reserved Font Name Xolonium.
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License,
|
||||
Version 1.1. This license is copied below, and is also available
|
||||
with a FAQ at <http://scripts.sil.org/OFL>
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
@ -1,34 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://dqt8c3fivyfcl"
|
||||
path="res://.godot/imported/Xolonium-Regular.ttf-69953778bfe7663e826bd1f41fdcfc5b.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/fonts/Xolonium-Regular.ttf"
|
||||
dest_files=["res://.godot/imported/Xolonium-Regular.ttf-69953778bfe7663e826bd1f41fdcfc5b.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
hinting=1
|
||||
subpixel_positioning=1
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
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type="AudioStreamOggVorbis"
|
||||
uid="uid://df1pn0iibtb8n"
|
||||
path="res://.godot/imported/House In a Forest Loop.ogg-46e48805c902206db0c6fb0bf4bc4e7d.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/music/House In a Forest Loop.ogg"
|
||||
dest_files=["res://.godot/imported/House In a Forest Loop.ogg-46e48805c902206db0c6fb0bf4bc4e7d.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
|
@ -1,24 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bqmc2h81haeos"
|
||||
path="res://.godot/imported/gameover.wav-8f89145833902a50c57cfa08bbea3db4.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sfx/gameover.wav"
|
||||
dest_files=["res://.godot/imported/gameover.wav-8f89145833902a50c57cfa08bbea3db4.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
|
@ -11,16 +11,9 @@ config_version=5
|
|||
[application]
|
||||
|
||||
config/name="Godot Docs"
|
||||
run/main_scene="res://scenes/balls.tscn"
|
||||
config/features=PackedStringArray("4.3", "Forward Plus")
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=480
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[editor]
|
||||
|
||||
version_control/plugin_name="GitPlugin"
|
||||
|
@ -28,49 +21,7 @@ version_control/autoload_on_startup=true
|
|||
|
||||
[importer_defaults]
|
||||
|
||||
texture={
|
||||
"compress/hdr_mode": 0,
|
||||
"compress/lossy_quality": 0.7,
|
||||
"compress/mode": 0,
|
||||
"compress/normal_map": 0,
|
||||
"detect_3d": true,
|
||||
"flags/anisotropic": false,
|
||||
"flags/filter": false,
|
||||
"flags/mipmaps": false,
|
||||
"flags/repeat": 0,
|
||||
"flags/srgb": 2,
|
||||
"process/HDR_as_SRGB": false,
|
||||
"process/fix_alpha_border": true,
|
||||
"process/premult_alpha": false,
|
||||
"size_limit": 0,
|
||||
"stream": false,
|
||||
"svg/scale": 1.0
|
||||
}
|
||||
|
||||
[input]
|
||||
|
||||
click={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(295, 13),"global_position":Vector2(304, 59),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
bitmap={
|
||||
"create_from": 0,
|
||||
"threshold": 0.5
|
||||
}
|
||||
|
|
|
@ -1,20 +0,0 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://dm5jrnxmxnuof"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dv6rx85s1gy3i" path="res://assets/img/ballBlue_10.png" id="1"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="1"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="CircleShape2D" id="2"]
|
||||
radius = 37.1452
|
||||
|
||||
[node name="Ball" type="RigidBody2D"]
|
||||
physics_material_override = SubResource("1")
|
||||
gravity_scale = 4.0
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.5, 0.5)
|
||||
texture = ExtResource("1")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("2")
|
|
@ -1,151 +0,0 @@
|
|||
[gd_scene load_steps=13 format=3 uid="uid://coq78ajuagqrq"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/balls.gd" id="1"]
|
||||
[ext_resource type="PackedScene" uid="uid://dm5jrnxmxnuof" path="res://scenes/ball.tscn" id="2"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkq1swbmmxmbq" path="res://assets/img/Bouncy Platform Long.png" id="3"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="1"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="2"]
|
||||
radius = 28.7617
|
||||
height = 309.37
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="3"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="4"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="5"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="6"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="7"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="8"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="9"]
|
||||
bounce = 0.5
|
||||
|
||||
[node name="Main" type="Node"]
|
||||
script = ExtResource("1")
|
||||
Ball = ExtResource("2")
|
||||
|
||||
[node name="WallContainer" type="Node" parent="."]
|
||||
|
||||
[node name="Wall2" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(948.743, 478.292)
|
||||
rotation = -0.264907
|
||||
physics_material_override = SubResource("1")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall2"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall2"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall7" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(530.235, 200)
|
||||
rotation = -1.02983
|
||||
physics_material_override = SubResource("3")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall7"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall7"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall8" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(653.325, 204.282)
|
||||
rotation = 1.07416
|
||||
physics_material_override = SubResource("4")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall8"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall8"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall4" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(1064.67, 326.032)
|
||||
rotation = -1.5708
|
||||
physics_material_override = SubResource("5")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall4"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall4"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall1" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(215.838, 474.657)
|
||||
rotation = 0.315662
|
||||
physics_material_override = SubResource("6")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall1"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall1"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall5" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(98, 320.82)
|
||||
rotation = 1.5708
|
||||
physics_material_override = SubResource("7")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall5"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall5"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall3" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(464.924, 553.519)
|
||||
physics_material_override = SubResource("8")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall3"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall3"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Wall6" type="StaticBody2D" parent="WallContainer"]
|
||||
position = Vector2(767.458, 554.361)
|
||||
physics_material_override = SubResource("9")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall6"]
|
||||
texture = ExtResource("3")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall6"]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("2")
|
||||
|
||||
[node name="Ball" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(456, 110)
|
||||
|
||||
[node name="Ball2" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(300, 97)
|
||||
|
||||
[node name="Ball3" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(204, 171)
|
||||
|
||||
[node name="Ball4" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(805, 107)
|
||||
|
||||
[node name="Ball5" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(987, 130)
|
||||
|
||||
[node name="Ball6" parent="." instance=ExtResource("2")]
|
||||
position = Vector2(701, 81)
|
|
@ -1,19 +0,0 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://cn4bsud8kgyvp"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://6ws803s4tnhy" path="res://scenes/icon.tscn" id="1_or1o1"]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="Icon" parent="." instance=ExtResource("1_or1o1")]
|
||||
|
||||
[node name="Timer" type="Timer" parent="Icon"]
|
||||
autostart = true
|
||||
|
||||
[node name="Button" type="Button" parent="."]
|
||||
offset_left = 48.0
|
||||
offset_top = 33.0
|
||||
offset_right = 238.0
|
||||
offset_bottom = 108.0
|
||||
text = "Toggle motion"
|
||||
|
||||
[connection signal="pressed" from="Button" to="Icon" method="_on_button_pressed"]
|
|
@ -1,9 +0,0 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://6ws803s4tnhy"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bhxwkp0e2me1u" path="res://icon.png" id="1_6td5b"]
|
||||
[ext_resource type="Script" path="res://scripts/icon.gd" id="2_hmv6m"]
|
||||
|
||||
[node name="Icon" type="Sprite2D"]
|
||||
position = Vector2(577, 294)
|
||||
texture = ExtResource("1_6td5b")
|
||||
script = ExtResource("2_hmv6m")
|
|
@ -1,8 +0,0 @@
|
|||
[gd_scene format=3 uid="uid://dv2wrcn1ltc41"]
|
||||
|
||||
[node name="Label" type="Label"]
|
||||
offset_left = 545.0
|
||||
offset_top = 270.0
|
||||
offset_right = 636.0
|
||||
offset_bottom = 293.0
|
||||
text = "Hello World"
|
|
@ -1,50 +0,0 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://wo6auqcr0yy6"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://d0kmi60p357tt" path="res://assets/img/playerGrey_up1.png" id="1_0wenw"]
|
||||
[ext_resource type="Script" path="res://scripts/player.gd" id="1_ols1d"]
|
||||
[ext_resource type="Texture2D" uid="uid://dd5exrt8dhhjk" path="res://assets/img/playerGrey_up2.png" id="2_yxlb6"]
|
||||
[ext_resource type="Texture2D" uid="uid://biap3qok1ijvk" path="res://assets/img/playerGrey_walk1.png" id="3_13gqe"]
|
||||
[ext_resource type="Texture2D" uid="uid://dd5xv0s0mj36s" path="res://assets/img/playerGrey_walk2.png" id="4_45c2b"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_lqq30"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_0wenw")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_yxlb6")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"up",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_13gqe")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_45c2b")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"walk",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_wca1h"]
|
||||
radius = 27.0
|
||||
height = 68.0
|
||||
|
||||
[node name="Player" type="Area2D"]
|
||||
script = ExtResource("1_ols1d")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.5, 0.5)
|
||||
sprite_frames = SubResource("SpriteFrames_lqq30")
|
||||
animation = &"up"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CapsuleShape2D_wca1h")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
|
@ -1,9 +0,0 @@
|
|||
extends Node
|
||||
|
||||
@export var Ball: PackedScene
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("click"):
|
||||
var new_ball = Ball.instantiate()
|
||||
new_ball.position = get_viewport().get_mouse_position()
|
||||
add_child(new_ball)
|
|
@ -1,21 +0,0 @@
|
|||
extends Sprite2D
|
||||
|
||||
var speed = 400
|
||||
var angular_speed = PI
|
||||
|
||||
func _ready():
|
||||
var timer = get_node("Timer")
|
||||
timer.timeout.connect(_on_timer_timeout)
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
rotation += angular_speed * delta
|
||||
var velocity = Vector2.UP.rotated(rotation) * speed
|
||||
position += velocity * delta
|
||||
|
||||
|
||||
func _on_button_pressed() -> void:
|
||||
set_process(not is_processing())
|
||||
|
||||
|
||||
func _on_timer_timeout():
|
||||
visible = not visible
|
|
@ -1,53 +0,0 @@
|
|||
extends Area2D
|
||||
|
||||
signal hit
|
||||
|
||||
@export var speed = 400
|
||||
|
||||
var screen_size
|
||||
|
||||
func _ready() -> void:
|
||||
screen_size = get_viewport_rect().size
|
||||
|
||||
hide()
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
var velocity = Vector2.ZERO
|
||||
|
||||
if Input.is_action_pressed("move_right"):
|
||||
velocity.x += 1
|
||||
if Input.is_action_pressed("move_left"):
|
||||
velocity.x -= 1
|
||||
if Input.is_action_pressed("move_down"):
|
||||
velocity.y += 1
|
||||
if Input.is_action_pressed("move_up"):
|
||||
velocity.y -= 1
|
||||
|
||||
if velocity.length() > 0:
|
||||
velocity = velocity.normalized() * speed
|
||||
$AnimatedSprite2D.play()
|
||||
else:
|
||||
$AnimatedSprite2D.stop()
|
||||
|
||||
position += velocity * delta
|
||||
position = position.clamp(Vector2.ZERO, screen_size)
|
||||
|
||||
if velocity.x != 0:
|
||||
$AnimatedSprite2D.animation = "walk"
|
||||
$AnimatedSprite2D.flip_v = false
|
||||
$AnimatedSprite2D.flip_h = velocity.x < 0
|
||||
elif velocity.y != 0:
|
||||
$AnimatedSprite2D.animation = "up"
|
||||
$AnimatedSprite2D.flip_v = velocity.y > 0
|
||||
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
hide()
|
||||
hit.emit()
|
||||
$CollisionShape2D.set_deferred("disabled", true)
|
||||
|
||||
func start(pos):
|
||||
position = pos
|
||||
show()
|
||||
$CollisionShape2D.disabled = false
|