[gd_scene load_steps=4 format=3 uid="uid://dm5jrnxmxnuof"] [ext_resource type="Texture2D" uid="uid://dv6rx85s1gy3i" path="res://assets/ballBlue_10.png" id="1"] [sub_resource type="PhysicsMaterial" id="1"] bounce = 0.5 [sub_resource type="CircleShape2D" id="2"] radius = 37.1452 [node name="Ball" type="RigidBody2D"] physics_material_override = SubResource("1") gravity_scale = 4.0 [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("2")