438 lines
16 KiB
JavaScript
438 lines
16 KiB
JavaScript
/**
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* PWImageResizer: Client-side resizing of images (JPG, PNG, GIF)
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*
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* Code based on ImageUploader (c) Ross Turner (https://github.com/rossturner/HTML5-ImageUploader).
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* Adapted for ProcessWire by Ryan as a resizer-only libary with different behavior and some fixes.
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* Updates by Robin S. (https://github.com/toutouwai) to replace exif.js with piexif.js library.
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*
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* Requires piexif.js (https://github.com/hMatoba/piexifjs) to retain EXIF data in resized JPG.
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*
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* Config settings:
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*
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* - `maxWidth` (int): An integer in pixels for the maximum width allowed for uploaded images, selected images
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* with a greater width than this value will be scaled down before upload. (default=0)
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* Note: if no maxWidth is specified and maxHeight is, then maxHeight is also used for maxWidth.
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* If neither maxWidth or maxHeight are specified, then 1024 is used for both.
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*
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* - `maxHeight` (int): An integer in pixels for the maximum height allowed for uploaded images, selected images
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* with a greater height than this value will be scaled down before upload. (default=0)
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* Note: if no maxHeight is specified and maxWidth is, then maxWidth is also used for maxHeight.
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* If neither maxWidth or maxHeight are specified, then 1024 is used for both.
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*
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* - `maxSize` (float): A float value in megapixels (MP) for the maximum overall size of the image allowed for
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* uploaded images, selected images with a greater size than this value will be scaled down before upload.
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* The size of the image is calculated by the formula size = width * height / 1000000, where width and height
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* are the dimensions of the image in pixels. If the value is null or is not specified, then maximum size
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* restriction is not applied. Default value: null. For websites it's good to set this value around 1.7:
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* for landscape images taken by standard photo cameras (Canon, Nikon, etc.), this value will lead to
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* scaling down the original photo to size about 1600 x 1000 px, which is sufficient for displaying the
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* scaled image on large screen monitors.
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*
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* - `scaleRatio` (float): Allows scaling down to a specified fraction of the original size.
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* (Example: a value of 0.5 will reduce the size by half.) Accepts a decimal value between 0 and 1.
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*
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* - `quality` (float): A float between 0.1 and 1.0 for the image quality to use in the resulting image data,
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* around 0.9 is recommended. Default value: 1.0. Applies to JPEG images only.
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*
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* - `debug` (bool): Output verbose debugging messages to javascript console.
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*
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*
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* Example usage:
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*
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* // note: “file” variable is File object from “input[type=file].files” array
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* var resizer = new PWImageResizer({
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* maxWidth: 1600,
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* maxHeight: 1200,
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* quality: 0.9
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* });
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* resizer.resize(file, function(imageData) {
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* if(imageData == false) {
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* // no resize necessary, you can just upload file as-is
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* } else {
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* // upload the given resized imageData rather than file
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* }
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* });
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*
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*
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* LICENSE (from original ImageUploader files by Ross Turner):
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*
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* Copyright (c) 2012 Ross Turner and contributors (https://github.com/zsinj)
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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var PWImageResizer = function(config) {
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this.setConfig(config);
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};
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/**
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* Primary public API to PWImageResizer
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*
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* @param file File to resize (single “File” object item from an “input[type=file].files” array)
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* @param completionCallback Callback function upon completion, receives single ImageData argument.
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* Receives populated ImageData when resize was necessary and completed.
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* Receives boolean false for ImageData when no resize is necessary.
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*
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*/
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PWImageResizer.prototype.resize = function(file, completionCallback) {
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var img = document.createElement('img');
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this.currentFile = file;
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var reader = new FileReader();
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var This = this;
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var contentType = file.type.toString();
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reader.onload = function(e) {
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img.src = e.target.result;
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img.onload = function() {
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if(!This.needsResize(img, contentType)) {
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// early exit when no resize necessary
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// return false to callback, indicating that no resize is needed
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completionCallback(false);
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return;
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}
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This.scaleImage(img, completionCallback);
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}
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};
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reader.readAsDataURL(file);
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};
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/**
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* Return whether or not image needs client-side resize performed
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*
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* This function not part of the original ImageUploader library.
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*
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* @param img The <img> element
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* @param contentType Content-type of the image, i.e. "image/jpeg", "image/png", "image/gif"
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* @returns {boolean}
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*
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*/
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PWImageResizer.prototype.needsResize = function(img, contentType) {
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var needsResize = false;
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var why = 'n/a';
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if(contentType != 'image/jpeg' && contentType != 'image/png' && contentType != 'image/gif') {
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// content-type is not a supported image format
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why = 'unsupported image content-type: ' + contentType;
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} else if(this.config.scaleRatio > 0) {
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// always proceed when scaleRatio is used
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needsResize = true;
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why = 'scaleRatio specified';
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} else if(this.config.maxWidth > 0 || this.config.maxHeight > 0) {
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// check dimensions
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if(this.config.maxWidth > 0 && img.width > this.config.maxWidth) needsResize = true;
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if(this.config.maxHeight > 0 && img.height > this.config.maxHeight) needsResize = true;
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why = needsResize ? 'dimensions exceed max allowed' : 'dimensions do not require resize';
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}
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if(!needsResize && this.config.maxSize > 0) {
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// check max allowed megapixels
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if(this.config.maxSize < (img.width * img.height) / 1000000) needsResize = true;
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why = (needsResize ? 'megapixels exceeds ' : 'megapixels below ') + this.config.maxSize;
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}
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if(this.config.debug) {
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this.consoleLog('needsResize=' + (needsResize ? 'Yes' : 'No') + ' (' + why + ')');
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}
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return needsResize;
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};
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PWImageResizer.prototype.drawImage = function(context, img, x, y, width, height, deg, flip, flop, center) {
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context.save();
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if(typeof width === "undefined") width = img.width;
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if(typeof height === "undefined") height = img.height;
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if(typeof center === "undefined") center = false;
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// Set rotation point to center of image, instead of top/left
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if(center) {
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x -= width/2;
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y -= height/2;
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}
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// Set the origin to the center of the image
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context.translate(x + width/2, y + height/2);
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// Rotate the canvas around the origin
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var rad = 2 * Math.PI - deg * Math.PI / 180;
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context.rotate(rad);
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// Flip/flop the canvas
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if(flip) flipScale = -1; else flipScale = 1;
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if(flop) flopScale = -1; else flopScale = 1;
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context.scale(flipScale, flopScale);
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// Draw the image
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context.drawImage(img, -width/2, -height/2, width, height);
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context.restore();
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}
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/**
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* Scale an image
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*
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* @param img The <img> element
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* @param completionCallback Function to call upon completion
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*
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*/
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PWImageResizer.prototype.scaleImage = function(img, completionCallback) {
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var canvas = document.createElement('canvas');
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canvas.width = img.width;
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canvas.height = img.height;
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var ctx = canvas.getContext('2d');
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ctx.save();
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// Good explanation of EXIF orientation is here:
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// http://www.daveperrett.com/articles/2012/07/28/exif-orientation-handling-is-a-ghetto/
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var width = canvas.width;
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var styleWidth = canvas.style.width;
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var height = canvas.height;
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var styleHeight = canvas.style.height;
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ctx.drawImage(img, 0, 0);
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ctx.restore();
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//Lets find the max available width for scaled image
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var ratio = canvas.width / canvas.height;
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var mWidth = 0;
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var resizeType = '';
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if(this.config.maxWidth > 0 || this.config.maxHeight > 0) {
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mWidth = Math.min(this.config.maxWidth, ratio * this.config.maxHeight);
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resizeType = 'max width/height of ' + this.config.maxWidth + 'x' + this.config.maxHeight;
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}
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if(this.config.maxSize > 0 && (this.config.maxSize < (canvas.width * canvas.height) / 1000000)) {
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var mSize = Math.floor(Math.sqrt(this.config.maxSize * ratio) * 1000);
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mWidth = mWidth > 0 ? Math.min(mWidth, mSize) : mSize;
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if(mSize === mWidth) resizeType = 'max megapixels of ' + this.config.maxSize;
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}
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if(this.config.scaleRatio) {
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var mScale = Math.floor(this.config.scaleRatio * canvas.width);
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mWidth = mWidth > 0 ? Math.min(mWidth, mScale) : mScale;
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if(mScale == mWidth) resizeType = 'scale ratio of ' + this.config.scaleRatio;
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}
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if(mWidth <= 0) {
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// mWidth = 1;
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this.consoleLog('image size is too small to resize');
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completionCallback(false);
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return;
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}
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if(this.config.debug) {
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this.consoleLog('original image size: ' + canvas.width + 'x' + canvas.height + ' px');
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this.consoleLog('scaled image size: ' + mWidth + 'x' + Math.floor(mWidth / ratio) + ' px via ' + resizeType);
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}
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while(canvas.width >= (2 * mWidth)) {
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canvas = this.getHalfScaleCanvas(canvas);
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}
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if(canvas.width > mWidth) {
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canvas = this.scaleCanvasWithAlgorithm(canvas, mWidth);
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}
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var quality = this.config.quality;
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if(this.currentFile.type != 'image/jpeg') quality = 1.0;
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var imageData = canvas.toDataURL(this.currentFile.type, quality);
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if(typeof this.config.onScale === 'function') {
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this.config.onScale(imageData);
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}
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/** Added by @Toutouwai for change to piexif **/
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if(this.currentFile.type === 'image/jpeg') {
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try {
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var exifObj = piexif.load(img.src);
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// Detect if there is a high likelihood this image has already been rotated according to its EXIF orientation
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var orientation = exifObj['0th'][piexif.ImageIFD.Orientation];
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if(orientation > 4 && img.height > img.width) {
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// Set EXIF orientation to normal
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exifObj['0th'][piexif.ImageIFD.Orientation] = 1;
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}
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try {
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var exifStr = piexif.dump(exifObj);
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try {
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imageData = piexif.insert(exifStr, imageData);
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} catch(error) {
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console.error(error);
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}
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} catch(error) {
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console.error(error);
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}
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} catch(error) {
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console.error(error);
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}
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}
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/** End added by @Toutouwai for piexif **/
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completionCallback(this.imageDataToBlob(imageData));
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};
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/**
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* Convert base64 canvas image data to a BLOB
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*
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* This base64 decodes data so that it can be sent to the server as regular file data, rather than
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* data that needs base64 decoding at the server side.
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*
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* Source: http://stackoverflow.com/questions/23945494/use-html5-to-resize-an-image-before-upload
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* (This function is not part of the original ImageUploader library)
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*
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*/
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PWImageResizer.prototype.imageDataToBlob = function(imageData) {
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var base64Marker = ';base64,';
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if(imageData.indexOf(base64Marker) == -1) {
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var parts = imageData.split(',');
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var contentType = parts[0].split(':')[1];
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var raw = parts[1];
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return new Blob([raw], { type: contentType });
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}
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var parts = imageData.split(base64Marker);
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var contentType = parts[0].split(':')[1];
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var raw = window.atob(parts[1]);
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var rawLength = raw.length;
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var uInt8Array = new Uint8Array(rawLength);
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for (var i = 0; i < rawLength; ++i) {
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uInt8Array[i] = raw.charCodeAt(i);
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}
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return new Blob([uInt8Array], { type: contentType });
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};
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PWImageResizer.prototype.scaleCanvasWithAlgorithm = function(canvas, maxWidth) {
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var scaledCanvas = document.createElement('canvas');
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var scale = maxWidth / canvas.width;
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scaledCanvas.width = canvas.width * scale;
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scaledCanvas.height = canvas.height * scale;
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var srcImgData = canvas.getContext('2d').getImageData(0, 0, canvas.width, canvas.height);
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var destImgData = scaledCanvas.getContext('2d').createImageData(scaledCanvas.width, scaledCanvas.height);
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this.applyBilinearInterpolation(srcImgData, destImgData, scale);
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scaledCanvas.getContext('2d').putImageData(destImgData, 0, 0);
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return scaledCanvas;
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};
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PWImageResizer.prototype.getHalfScaleCanvas = function(canvas) {
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var halfCanvas = document.createElement('canvas');
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halfCanvas.width = canvas.width / 2;
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halfCanvas.height = canvas.height / 2;
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halfCanvas.getContext('2d').drawImage(canvas, 0, 0, halfCanvas.width, halfCanvas.height);
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return halfCanvas;
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};
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PWImageResizer.prototype.applyBilinearInterpolation = function(srcCanvasData, destCanvasData, scale) {
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function inner(f00, f10, f01, f11, x, y) {
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var un_x = 1.0 - x;
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var un_y = 1.0 - y;
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return (f00 * un_x * un_y + f10 * x * un_y + f01 * un_x * y + f11 * x * y);
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}
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var i, j;
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var iyv, iy0, iy1, ixv, ix0, ix1;
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var idxD, idxS00, idxS10, idxS01, idxS11;
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var dx, dy;
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var r, g, b, a;
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for (i = 0; i < destCanvasData.height; ++i) {
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iyv = i / scale;
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iy0 = Math.floor(iyv);
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// Math.ceil can go over bounds
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iy1 = (Math.ceil(iyv) > (srcCanvasData.height - 1) ? (srcCanvasData.height - 1) : Math.ceil(iyv));
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for (j = 0; j < destCanvasData.width; ++j) {
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ixv = j / scale;
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ix0 = Math.floor(ixv);
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// Math.ceil can go over bounds
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ix1 = (Math.ceil(ixv) > (srcCanvasData.width - 1) ? (srcCanvasData.width - 1) : Math.ceil(ixv));
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idxD = (j + destCanvasData.width * i) * 4;
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// matrix to vector indices
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idxS00 = (ix0 + srcCanvasData.width * iy0) * 4;
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idxS10 = (ix1 + srcCanvasData.width * iy0) * 4;
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idxS01 = (ix0 + srcCanvasData.width * iy1) * 4;
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idxS11 = (ix1 + srcCanvasData.width * iy1) * 4;
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// overall coordinates to unit square
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dx = ixv - ix0;
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dy = iyv - iy0;
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// I let the r, g, b, a on purpose for debugging
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r = inner(srcCanvasData.data[idxS00], srcCanvasData.data[idxS10], srcCanvasData.data[idxS01], srcCanvasData.data[idxS11], dx, dy);
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destCanvasData.data[idxD] = r;
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g = inner(srcCanvasData.data[idxS00 + 1], srcCanvasData.data[idxS10 + 1], srcCanvasData.data[idxS01 + 1], srcCanvasData.data[idxS11 + 1], dx, dy);
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destCanvasData.data[idxD + 1] = g;
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b = inner(srcCanvasData.data[idxS00 + 2], srcCanvasData.data[idxS10 + 2], srcCanvasData.data[idxS01 + 2], srcCanvasData.data[idxS11 + 2], dx, dy);
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destCanvasData.data[idxD + 2] = b;
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a = inner(srcCanvasData.data[idxS00 + 3], srcCanvasData.data[idxS10 + 3], srcCanvasData.data[idxS01 + 3], srcCanvasData.data[idxS11 + 3], dx, dy);
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destCanvasData.data[idxD + 3] = a;
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}
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}
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};
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PWImageResizer.prototype.setConfig = function(customConfig) {
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this.config = customConfig;
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this.config.debug = this.config.debug || false;
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if(typeof customConfig.quality == "undefined") customConfig.quality = 1.0;
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if(customConfig.quality < 0.1) customConfig.quality = 0.1;
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if(customConfig.quality > 1.0) customConfig.quality = 1.0;
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this.config.quality = customConfig.quality;
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if((!this.config.maxWidth) || (this.config.maxWidth < 0)) {
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this.config.maxWidth = 0;
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}
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if((!this.config.maxHeight) || (this.config.maxHeight < 0)) {
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this.config.maxHeight = 0;
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}
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if((!this.config.maxSize) || (this.config.maxSize < 0)) {
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this.config.maxSize = null;
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}
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if((!this.config.scaleRatio) || (this.config.scaleRatio <= 0) || (this.config.scaleRatio >= 1)) {
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this.config.scaleRatio = null;
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}
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// ensure both dimensions are provided (ryan)
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if(this.config.maxWidth && !this.config.maxHeight) {
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this.config.maxHeight = this.config.maxWidth;
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} else if(this.config.maxHeight && !this.config.maxWidth) {
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this.config.maxWidth = this.config.maxHeight;
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} else if(!this.config.maxWidth && !this.config.maxHeight) {
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// use default settings (0=disabled)
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}
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};
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PWImageResizer.prototype.consoleLog = function(msg) {
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if(this.config.debug) console.log('PWImageResizer: ' + msg);
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};
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